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Advice from Dr. Sears
Dr. William Sears, America's leading pediatrician and author of more than 30 books on child care, gives you the lowdown on what to expect from your little one in her second year.
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Toys: Making Connections With the World /Sandi Gr
Educational value of toys. Sandi Graham is the Magnet Curriculum Planner and Science Lab Specialist at Y.E. Smith Magnet School in Durham. She has been a public school teacher for 24 years.
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Playing at math by Rachelle Hughes
Teaching your preschoolers simple mathematics skills is as easy as playing with them.
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Machine Learning in Games Development ' Nick Palme
In this article, Nick Palmer shall outline the current perceptions of 'Machine Learning' in the games industry, some of the techniques and implementations used in current and future games.
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Kick-starting Your Language Learning
Becoming a basic speaker through fun and games inside a secure nest by Greg Thomson.
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HISTORY OF GAMES & TOYS
There is a story behind every toy and game. Sometimes the story is as entertaining as the toy itself.
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BARBIE DOLL
Fascinating facts about the invention of the Barbie Doll by Ruth Handler in 1959.
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LEGO
Fascinating facts about the invention of LEGo bricks by Ole Kirk Christiansen in 1949.
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YO-YO
Fascinating facts about the invention of the Yo-Yo by Donald F. Duncan in 1928.
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Child's Play
Tempted to pull the plug on your kid's video game? Hold on – improved problem solving and a multi-tasking learning experience may be just a click away.
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Child Development (0-5 years)
The article specially for for single parent families.
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Encouraging a Child to Read
Situation: My child doesn't like to read, and will only do the bare minimum required to get though his homework. How do I encourage him to read more often?
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Games to Teach
Reframing the Cultural Space of Computer and Video Games by Kurt Squire, MIT
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The Violent Side of Video Games by Emily Sohn
Video Games—Good or Bad? What Video Games Can Teach Us.
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Violence on Television - What do Children Learn?
Article by American Psychological Association: Violent programs on television lead to aggressive behavior by children and teenagers who watch those programs.
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PlayStation 2
A timely look at all the important events that ushered in the PS2 and have kept it alive and well. By Steven L. Kent
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